Welcome to my little developer personal blog. Here you will encounter strange thinkings about extravagant things, old source code, some experiments and all kind of related stuff. Enjoy your visit.
A little OpenERP7 plugin that removes the manage databases link from login page. Also shows how to hide the database selector, making a more restrictive and professional login screen. Read more ›
¿ How much traffic can support a little vps node ?. node.js vs apache wordpress & prestashop benchmarking0
A speed comparison between web application servers node and apache Read more ›
Solución al bug class notfound exception al ejecutar el ejemplo de clojure con jetty que me ha salido en el debian vm. Read more ›
This code generates some trees around player position in Unity3D Engine. Basically, it does the following actions: Create new trees from terrain tree prototypes Place the shiny new tree on a circle of radius < 80 around the player. Also… Read more ›
node.js boilerplate wiht express, passport, OAuth2, Socket.io, Jade templates, JQuery and 3D WebGL three.js0
- I use this own framework to develop speedy node.js / mongodb driven websites. – Tested and working with twitter OAuth2 at my test site – will be a public demo soon – Dependencies: node.js express mongoose passport.js mongodb -… Read more ›
- Link on header image & text always goes to the english homepage. – Header upper right menu width is too small in Spanish version.
I published a ZX Spectrum videogame at Microhobby Tape Nº13 – 1986. I was 15. I was a pre-adolescent learning things about computers. My parents gave me a Spectrum 48K and in one week I was typing BASIC code. One… Read more ›
In 2002 I was learning how to do mobile applications and I developeda little videogame for mobile phones with J2ME. It was tested on a Sony Ericsson K700. I’ve recovered the sources and put them at http://github.com/manufy/SeaWolf
In 2003 I was working with 3D technologies. I did a little experimental game graphics 3d engine with some interesting capacities. I called it QEngine (nowadays there is another project with these name), and used it at some little demos.… Read more ›
A C# .NET GridView server control improved, including some new features like filters and a way to display messages when there is no data, etc, things not supported in standard Microsoft libraries. Sources at https://github.com/manufy/OpenGridView Docs (in progress) at http://manufy.github.com/OpenGridView/… Read more ›
NOTE: This post is still only inSpanish. There is some problems between language translations and code presentation with WordPress code tag .. so i’ll be using gist … this to be updated soon … Sources en GitHub: https://github.com/manufy/jsagents Demo en:… Read more ›
A quick way to develop PHP / Database applications. In a few steps you will pass from a quick model YAML definition to a full database scheme and the PHP methods to abstract and access it, all via Doctrine ORM.… Read more ›
An easy way to manage your dependencies in PHP. Composer is at http://getcomposer.org/ and packages at http://packagist.org/ The packages can be browsed at http://packagist.org/packages/ Composer PHP Composer is a tool for dependency management in PHP. It allows you to declare… Read more ›
I will describe here the high level view for our first components. A Template Engine, an ORM and some auxiliary classes.
After a short wasups, I decided to refactor the code for the first pst. It must be clear the Arrange-Act-Assert Pattern. We need our tests to be easy to read, follow, understand and maintain. Also our tests nees to show:… Read more ›
Here I will describe my devthinkings, doing a little experiment and developing a minimal CMS from a BDD way in PHP with PHPSpec. While we will be using BDD and TDD techniques, the metaprogramming paradigm, DDD software development approach, and… Read more ›